About

Born and raised in Massachusetts, I went to the Rochester Institute of Technology for college. I worked in Illinois for a couple years before returning to Massachusetts, where I currently live.

My career out of college began at Bosch, where I was a database administrator. I mainly assisted internal customers with designing databases, as well as handling migrations, setting up servers, and health monitoring. I spent much of my time writing automation for these tasks for both myself and our global SQL team in Powershell.

I left Bosch to work at a startup called IoT Systems, where I was a DevOps engineer, working on developing and maintaining our cloud infrastructure through AWS. I wrote alert systems, automated server maintenance jobs, and built out our infrastructure as code. IoT Systems lost its funding, and I was laid off soon after.

Then, I was hired by HCL Technologies as an engineer, working primarily in C and some Java. I started by expanding the code coverage of our test suite for our main product, Domino, focusing on our email routing and transfer code. I was primarily responsible for Domino’s stats publishing feature, and later was the primary developer for Domino’s integration with FlexNet, a licensing solution. I left HCL and began a sabbatical, wishing to pursue game development. I focused most of my time on a game called Catch My Drift, a flight racing game.

I eventually got a job at Skymap Games, working as an engineer, specifically in Unreal Engine. I worked on four projects for three clients:

  • The gameplay systems for vehicles in a survival shooter (pre alpha)

  • Bug fixing and gameplay features for Path of Titans (post release)

  • Primary developer for tools for world designers to create Points of Interest in a survival crafting game inspired by Minecraft (late development)

  • Primary developer for the AI enemies in an open world adventure craft MMO (pre alpha)

I also the sole employee of Rolling Start Studios, which is the company through which I do any independent development, including the projects Drifters and Navmesh3D.

Other Interests

  • I’m a big Red Sox fan, and fan of baseball in general.

  • I love physics and astronomy. I was once a Physics major before switching to Computer Science.

  • I’m a D&D dungeon master for two campaigns that have been running on and off for six years.

  • I play video games! My favorite game of all time is Team Fortress 2, which I used to play competitively at its highest level.